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Catplush

The Cat Plush is the equivalent of Wilson in the movie Cast Away. A simple stuffed animal that You can talk to. The plush is central to achieving the Yellow Ending in the Director's Cut, though talking to it at least thrice a day can increase "You"'s mental health.

Sleepy Cat has its own comic and it can be inferred that Sleepy Cat is a pop-culture icon in the "Lone Survivor" universe akin to "Hello Kitty".

The Cat Plush can be given (or at least shown) to some people throughout the game. Here's the list:

  • CHIE – Only available after getting a "white" ending at least once. Allows player to unlock "Yellow ending".
  • Kenny – Kenny is present at CHIE's party. Attempting to give him the cat plush will result in him giving "You" a bottle of "Mexican Cola", a drink that allows increasing player's mental health.
  • Benzido – Although he doesn't want it, he'll gladly give "You" some salat, saying that one piece can come in handy.
  • The Director – He will refuse to take it unless you visit him at least thrice. He'll give "You" a pan.
  • Man Who Wears a Box – If "You" takes the green pill and wakes up in a green dream, he has an option to give a man the cat plush. He'll ask us what kind of meat does "You" want.
  • Hank – Attempting to give Hank the Cat Plush will cheer him up. Hank will refuse to take it because he knows you're more attached to it and give you a Burger Bun as gratitude. (This only works if you have given him all five Health Tonics and if you are on New Game+.)
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